When to reframe
The frame is close but not tight enough
The subject reads, but the composition feels loose. Crop in.
The focal point is off-center
The important part of the beat is to one side. Crop to rebalance.
You want a different angle
The current frame is wide; you want a close-up on the same moment. Draw a tight crop.
You want variations of the same beat
Reframe the same beat two or three times to get coverage — wide, medium, tight — all of the same instant.
The crop workflow
- Select a frame in the Storyboard Node. Click the frame you want to reframe.
- Drag the crop marquee. Draw a rectangle over the area of the frame you want the new composition to target. The marquee is the new framing intent, not a pixel-level trim.
- Confirm the crop. Ozu captures the crop rect as the framing instruction.
- A Camera View spawns automatically. It appears on the Flow canvas wired to the beat. The Camera View handles the handoff from “crop rect” to “new image.”
- The beat regenerates. The image model renders the beat again with the new framing, the original scene context, and the same approved Actors, Props, and Sets. The updated frame replaces the old one in the grid.
- The new frame propagates. Timeline clips pick up the new image, the Asset Library updates, and downstream exports use the reframed version.
Iterate before the Timeline
The Storyboard is the right place to iterate on framing. Once a frame lands on the Timeline and you’ve set its duration, transitions, and surrounding beats, reframing becomes more disruptive.Iterate in the Storyboard
Reframe until the grid reads as a coherent shot list. Fast to iterate, cheap in credits relative to re-editing the Timeline.
Commit on the Timeline
Once you’ve arranged and timed the animatic, touch framing only when necessary. Timeline edits get pricier the more work has been stacked on a beat.
Tips for clean reframes
- Draw a generous marquee. A crop that’s too tight forces the model to invent detail it wouldn’t otherwise need to.
- Match the scene’s aspect ratio. Your project aspect ratio (16:9, 9:16, and so on) is the dominant signal. A drastically different marquee shape can produce odd compositions.
- Reframe one beat at a time before settling on a look. Once you like a framing, it’s easy to apply the same intent to adjacent beats.
- Don’t reframe to fix an asset. A reframe won’t rescue a bad Actor design. Reshot the Actor, then reframe if you still want a tighter composition.
Related
Camera View
The node that handles framing and re-framing under the hood.
Regenerating Frames
Single-frame retry and batch regeneration when a frame needs another pass.
Generating Frames
How the Storyboard Node produces frames in the first place.
Actors and Wardrobe
When the problem is the character, not the framing, reshoot the actor.