# Ozu ## Docs - [How It Works](https://docs.ozu.studio/about/how-it-works.md): A conceptual walk through Ozu's pipeline — how a script turns into a finished animatic, stage by stage. - [Philosophy](https://docs.ozu.studio/about/philosophy.md): Why Ozu is built the way it is — the creative thesis behind the pipeline. - [The Studio](https://docs.ozu.studio/about/studio.md): Cloud Creator — the independent studio building Ozu and the tools around it. - [Developer Documentation](https://docs.ozu.studio/dev/index.md): Public API, webhooks, export format schemas, and MCP server for Ozu — coming soon. - [Ozu docs](https://docs.ozu.studio/index.md): Guides for the Ozu iPad creative pipeline — script to storyboard to timeline. - [Quickstart](https://docs.ozu.studio/quickstart.md): Fastest path from zero to your first Ozu storyboard. - [Asset Library Organization](https://docs.ozu.studio/user/asset-library/organization.md): The unified view of everything generated in a project — Actors, Props, Sets, Storyboard, Audio, Scripts, and Imports. - [Actors and Wardrobe](https://docs.ozu.studio/user/assets/actors-and-wardrobe.md): Hero looks, wardrobe variants, and how actor identity stays consistent across every frame. - [Camera View](https://docs.ozu.studio/user/assets/camera-view.md): How Ozu handles framing and re-framing — the node that powers reframe operations across the storyboard. - [Director Review Board](https://docs.ozu.studio/user/assets/director-review-board.md): The approval gate every Actor, Prop, and Set must pass before the Storyboard Node can run. - [Props](https://docs.ozu.studio/user/assets/props.md): Single-image assets for the objects your story depends on — swords, mugs, cars, letters. - [Sets](https://docs.ozu.studio/user/assets/sets.md): Environments and locations that anchor your scenes — interiors, exteriors, and panoramas. - [Audio Node](https://docs.ozu.studio/user/audio-and-music/audio-node.md): Generate voiceover and dialogue lines from your script, audition takes, and sync approved takes to the Timeline. - [Song Node](https://docs.ozu.studio/user/audio-and-music/song-node.md): Generate AI music or upload an audio track as the score, then sync it to the Timeline's Music track. - [Credits](https://docs.ozu.studio/user/concepts/credits.md): How Ozu bills generation work — held, settled, or released — and how to top up when you need more. - [Frames and Animatics](https://docs.ozu.studio/user/concepts/frames-and-animatics.md): What Ozu actually produces — single rendered frames and the animatic that strings them together. - [Pipeline and Nodes](https://docs.ozu.studio/user/concepts/pipeline-and-nodes.md): Ozu's Flow canvas is a chain of connected Nodes — the pipeline that carries your script all the way to a finished animatic. - [Scene, Shot, Beat](https://docs.ozu.studio/user/concepts/scene-shot-beat.md): The three levels of hierarchy Ozu uses to organize your story — borrowed from filmmaking, adapted for AI generation. - [Export Formats](https://docs.ozu.studio/user/export/export-formats.md): The three Ozu export formats — PDF Storyboard, ZIP Frames, and MP4 Animatic — and what each one is for. - [Getting Started](https://docs.ozu.studio/user/getting-started.md): Your first Ozu project — from script to animatic, step by step. - [Image Prompts](https://docs.ozu.studio/user/prompt-techniques/image-prompts.md): How to write image prompts that produce the frame you have in your head — subject, composition, lighting, style, and aspect ratio. - [Music Prompts](https://docs.ozu.studio/user/prompt-techniques/music-prompts.md): Writing music prompts that produce the mood, genre, and energy arc your scene needs. - [Video Prompts](https://docs.ozu.studio/user/prompt-techniques/video-prompts.md): How to prompt for motion, camera movement, and pacing when animating a still frame into a video clip. - [Voice Prompts](https://docs.ozu.studio/user/prompt-techniques/voice-prompts.md): Writing dialogue that reads naturally when spoken — pacing, emotion, pauses, and the delivery directions that shape a performance. - [Analysis Results](https://docs.ozu.studio/user/script/analysis-results.md): What the Script Node produces — scenes, shots, beats, and auto-spawned Actor / Prop / Set nodes — and how to read and edit the extracted structure. - [Ozu Consult](https://docs.ozu.studio/user/script/ozu-consult.md): Ozu is the optional AI clarifier — a short dialogue that refines your script before the full analysis runs. - [Writing Your Script](https://docs.ozu.studio/user/script/writing-your-script.md): What script formats Ozu accepts, how to structure pages for cleaner analysis, and the one paragraph that works when you don't have a full draft. - [Generating Frames](https://docs.ozu.studio/user/storyboard/generating-frames.md): How the Storyboard Node turns approved beats into rendered frames, organized by scene, shot, and beat. - [Reframing Beats](https://docs.ozu.studio/user/storyboard/reframing-beats.md): The crop marquee tool — reframe a storyboard frame by drawing a rectangle, and let Camera View regenerate the beat at the new composition. - [Regenerating Frames](https://docs.ozu.studio/user/storyboard/regenerating-frames.md): Single-frame retry vs. batch regeneration — when to use each, and the difference between regenerating a frame and reshooting an asset. - [Captions and Markers](https://docs.ozu.studio/user/timeline/captions-and-markers.md): Subtitle overlays and named timecode bookmarks for navigating and annotating the Timeline. - [Color and Effects](https://docs.ozu.studio/user/timeline/color-and-effects.md): Per-beat color grading, global grade presets, transitions, and keyframe animations in the Timeline editor. - [Timeline Editor Overview](https://docs.ozu.studio/user/timeline/editor-overview.md): Ozu's in-browser editor for turning storyboard frames into a playable animatic with audio, color, and transitions. - [Playback Controls](https://docs.ozu.studio/user/timeline/playback-controls.md): JKL shuttle, snap grid, in/out points, loop, and speed control for the Timeline editor. - [Tracks](https://docs.ozu.studio/user/timeline/tracks.md): The Timeline's five track types — Primary Video, Alternate Frames, Dialogue, Music, and Effects — and how clips move between them. - [Credits and Quotas](https://docs.ozu.studio/user/troubleshooting/credits-and-quotas.md): Free-tier limits, what happens when you run out, paid tier options, and how credit consumption scales with your choices. - [FAQ](https://docs.ozu.studio/user/troubleshooting/faq.md): Frequently asked questions about Ozu. - [Generation Failed](https://docs.ozu.studio/user/troubleshooting/generation-failed.md): Pipeline states explained — what failed means, what error means, when to retry, and what happens to your credits. - [Safety Blocks](https://docs.ozu.studio/user/troubleshooting/safety-blocks.md): What a safety block is, how to recognise one on a node, and how to reshot a generation so it goes through.