Opening the Timeline
The Timeline Node lives on the Flow canvas, downstream of the Storyboard Node.- Connect a Storyboard Node to a Timeline Node. The Timeline auto-populates with one clip per beat, in order.
- Double-click the Timeline Node (or select it and press Space) to open the full editor.
- The editor fills your browser. Three regions: the Preview Monitor at the top, the Inspector on the right, and the track stack along the bottom.
What the editor looks like
Preview Monitor
A 16:9 canvas showing whichever frame is under the playhead. Transport bar below it for play, pause, skip, and volume. Timecode readout in
MM:SS.f.Inspector
Properties for whatever’s selected — a clip, a transition, a color grade. Context-sensitive: if nothing is selected, it shows export options and timeline settings.
Track Stack
The editable workspace. Multiple tracks stacked vertically with a shared timecode ruler and a playhead line running through them.
The track stack
A Timeline has five kinds of tracks:- Primary Video — your storyboard frames in beat order. Auto-populated.
- Alternate Frames — overlays and cutaways on a secondary track.
- Dialogue — voiceover clips from the Audio Node.
- Music — a score track from the Song Node.
- Effects — transitions, color grades, and keyframe animations layered on video clips.
The playhead and export range
The vertical line running through all tracks is the playhead. Drag it to scrub; click anywhere on the timecode ruler to jump. Every timeline has an in point and an out point — the range that gets rendered when you export. By default the range covers the whole timeline. Set tighter in/out points to export a single scene or a specific beat range. Playback controls →Rendering to MP4
When you’re happy with the cut, click Export in the Inspector.- Pick a format. PDF Storyboard, ZIP Frames, or MP4 Animatic.
- For MP4, the export uses your in/out points as the render range. Aspect ratio matches your project setting.
- The file downloads when the render completes. Filename is auto-sanitized from your project name.
Why an editor lives inside Ozu
Most storyboarding tools stop at static frames. Ozu goes one step further: the Timeline is where your frames acquire timing, audio, and editorial intent. A 30-frame storyboard that plays silently for 30 seconds tells you nothing about pacing. The same frames with dialogue, music, and keyframed pans tell you whether the scene actually works. You can export and finish elsewhere — most creators do. The Timeline exists so you can answer the question “does this scene work?” without leaving the app.Related
Tracks
The five track types and how clips move between them.
Playback Controls
JKL shuttle, snap grid, in/out points, and speed control.
Color and Effects
Grades, transitions, keyframes, and Ken Burns presets.
Export Formats
PDF Storyboard, ZIP Frames, and MP4 Animatic — what each format is for.