What a Frame is
A Frame is a single rendered image of one beat in your script. One beat, one frame. If your script analysis produces 42 beats, you’ll eventually generate 42 frames. Each frame carries the beat’s address —1.1.3, for example — so it always knows where it lives in the story.
One beat = one frame
Every beat in the script produces exactly one rendered image. Beats are the atomic unit; frames are their visual form.
Tagged to the story
Every frame carries its Scene.Shot.Beat address, plus references to the Actors, Props, and Sets it contains.
Regenerable in place
You can reshot a single frame from the Storyboard Node without touching any of its neighbors.
What an Animatic is
An Animatic is the timeline assembly of all your frames into a playable video — frames laid out in order, with durations, audio, color, and transitions. It’s the rough cut of your scene. The Timeline Node is where the animatic lives. You arrange frames on tracks, add voiceover and music, color-grade per beat, and insert transitions. Hit play and you’re watching your scene for the first time.Frames vs. Storyboard vs. Animatic
Three related words, one key distinction.
A storyboard is static — a grid of panels. An animatic is dynamic — a video you can scrub, with sound and timing attached. Ozu produces both from the same set of frames.
How they relate
The flow is one-way: frames feed the storyboard, the storyboard feeds the animatic.- The Storyboard Node generates one frame per beat. You approve, reject, or reshot any of them.
- The Timeline Node reads those frames and assembles them into the animatic. Order, duration, audio, and color all live here.
- When you change a frame upstream, the animatic picks up the new version automatically.
Output formats
You can export either the frames, the storyboard, or the animatic on its own:PDF Storyboard
Every frame laid out as a printable booklet — one scene per page, beat notation in the margin. Useful for pitch meetings and production review.
ZIP Frames
Each frame as a separate image file, named by beat ID. Useful when you want to hand frames off to an illustrator or bring them into another tool.
MP4 Animatic
The full video — H.264, standard resolution, with audio baked in. Open it in Premiere, Final Cut, or DaVinci Resolve for further editing.
Related
Scene, Shot, Beat
The three levels of hierarchy that frames and animatics inherit from.
Pipeline and Nodes
How the Storyboard Node and Timeline Node fit into the full pipeline.
Generate frames
How the Storyboard Node turns beats into visuals.
Edit the timeline
Assemble the animatic — tracks, playback, color, transitions.